Bruce E. Wampler, Ph.D.
Draft Version 0.3
January 26, 1998
This is a draft version of the first part of a book on Object-Oriented Programming I am writing. The goal of the book is to give the essence of objects. I've tried to give just what you need to understand and use objects, and to design good object-oriented programs.
There is enough here to help you get started on really understanding objects. These chapters were used with great success teaching object-oriented programming to my software engineering students at the University of New Mexico. Now, for the first time, I am placing this part of my book on the Object Central web site. If you've never really understood objects and some of the terminology that goes with objects, these chapters should start to make things clear. I hope they can help!
Copyright © 1998, Bruce E. Wampler
All rights reserved. No part of this document may be reproduced, in any form or by any means, without permission in writing from the author.
THIS IS A SHAREBOOK
This book is an experiment in web publishing. I consider this version of
the book to be a sharebook, similar in concept to
shareware. The terms of this sharebook are: you may view the contents
during a live browsing session. If you find this book of value and wish to
download a permanent copy to your disk or printer, you need to pay for this.
Like shareware, the amount of your payment is somewhat up to you, but for
this version, I'd like to suggest the amount of $5 per copy. Since I am not
yet set up to handle credit cards, please just send a check (or even cash)
made out to me:
Bruce E. Wampler
I don't know how this experiment will work, but it will be interesting. My
major goal is to promote object-oriented programming and this web site. I
hope that what money I can get from this sharebook will help me to be able
to continue this goal. Thank you very much!
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